Gravekeeper's
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Gravekeeper's
3 Caius
3 Spy
3 Guard
3 Descendant
2 Commandant
2 Assailant
1 Sangan
-17-
3 Necrovalley
3 Pot of Duality
2 GK Steele
2 Book of Moon
1 Reborn
1 Dark Hole
1 MST
1 Allure
-14-
2 Rite of Spirit
2 Solemn Warning
2 Bottomless
1 Torrential
1 Solemn Judgment
1 Mirror Force
-9-
Big_Sav- Posts : 1156
Join date : 2010-08-03
Age : 33
Location : Adelaide, Australia
Re: Gravekeeper's
Sephiroth_The_Legend wrote:
3 Caius
3 Spy
3 Guard
3 Descendant
2 Commandant
2 Assailant
1 Sangan
-17-
3 Necrovalley
3 Pot of Duality
2 GK Steele
2 Book of Moon
1 Reborn
1 Dark Hole
1 MST
1 Allure
-14-
2 Rite of Spirit
2 Solemn Warning
2 Bottomless
1 Torrential
1 Solemn Judgment
1 Mirror Force
-9-
It seems like you can't change anything about the deck >.<" i'm guessing your gonna test this deck out some more
teamlightanddarkness- Posts : 124
Join date : 2010-09-05
Location : Adelaide
Re: Gravekeeper's
haha, well there's only 1 thing i'd change. possibly add a 3rd GK Stele.
but i can't find room.
but i can't find room.
Big_Sav- Posts : 1156
Join date : 2010-08-03
Age : 33
Location : Adelaide, Australia
Re: Gravekeeper's
DO you really need MST when you have 3 descendant?
teamlightanddarkness- Posts : 124
Join date : 2010-09-05
Location : Adelaide
Re: Gravekeeper's
yes.
cause if it get's Bottomless'd or Solemn Warning'd i won't be happy.
cause if it get's Bottomless'd or Solemn Warning'd i won't be happy.
Big_Sav- Posts : 1156
Join date : 2010-08-03
Age : 33
Location : Adelaide, Australia
Re: Gravekeeper's
Sephiroth_The_Legend wrote:yes.
cause if it get's Bottomless'd or Solemn Warning'd i won't be happy.
ok i found tht out today :S [sorry about tht] tht MST is pro, hmm someone nobbedman GK spy and I had a solemn set, what would you do?
teamlightanddarkness- Posts : 124
Join date : 2010-09-05
Location : Adelaide
Re: Gravekeeper's
teamlightanddarkness wrote:Sephiroth_The_Legend wrote:yes.
cause if it get's Bottomless'd or Solemn Warning'd i won't be happy.
ok i found tht out today :S [sorry about tht] tht MST is pro, hmm someone nobbedman GK spy and I had a solemn set, what would you do?
solemn isnt a card to hurt your oponent by negating something that helps them, its a card to help yourself in situational matters, if GK spy is a main engine to help your deck win then negating something that threatens that is a good decision
correct me if i am wrong nick
Dyfuria- Posts : 283
Join date : 2010-08-03
Age : 31
Location : Elizabeth, south australia
Re: Gravekeeper's
would greatly depend on my hand, my opponent's field, my field etc...
there are too many factors to say yes or no to that question...
there are too many factors to say yes or no to that question...
Big_Sav- Posts : 1156
Join date : 2010-08-03
Age : 33
Location : Adelaide, Australia
Re: Gravekeeper's
Sephiroth_The_Legend wrote:would greatly depend on my hand, my opponent's field, my field etc...
there are too many factors to say yes or no to that question...
as i said, its a situational card, its there to help you when you need it and its play is very situational, you dont wanna solemn anything your oponent does coz its a waste of the lifepoints
if your oponent does something that could potentialy ruin your win strategy then it is (in my opinion) good to play it.
but as i said, a very situational card
Dyfuria- Posts : 283
Join date : 2010-08-03
Age : 31
Location : Elizabeth, south australia
Re: Gravekeeper's
I can see one glaring problem, and I'm really surprised nobody else has picked up on this yet, even you, Nick: why is Monster Reborn in here? I would drop Reborn for the second Mystical Space Typhoon.
In response to your SMS, if you want to play Trap Stuns (which I think you should, this really is the "Trap Stun Format"), I would Main-Deck either MST or Trap Stun and side the other. So, I would therefore Side the two Mystical Space Typhoons and play two copies of Trap Stun in their place.
Everything else seems fine, except the two copies of Commandant instead of three, but you already explained that to me.
-Jamie
In response to your SMS, if you want to play Trap Stuns (which I think you should, this really is the "Trap Stun Format"), I would Main-Deck either MST or Trap Stun and side the other. So, I would therefore Side the two Mystical Space Typhoons and play two copies of Trap Stun in their place.
Everything else seems fine, except the two copies of Commandant instead of three, but you already explained that to me.
-Jamie
Totally Agree!!!
Jamie_Alexander wrote:I can see one glaring problem, and I'm really surprised nobody else has picked up on this yet, even you, Nick: why is Monster Reborn in here? I would drop Reborn for the second Mystical Space Typhoon.
In response to your SMS, if you want to play Trap Stuns (which I think you should, this really is the "Trap Stun Format"), I would Main-Deck either MST or Trap Stun and side the other. So, I would therefore Side the two Mystical Space Typhoons and play two copies of Trap Stun in their place.
Everything else seems fine, except the two copies of Commandant instead of three, but you already explained that to me.
-Jamie
I absolutely agree with that Jamie, this is the "Trap Stun Format"...
With all the spot removal I have in my Dandy Deck... IE: 3x Caius, 3x Ryko + Giant Trunade, I myself have found MST being moved to the side to fit Trap Stuns
Also, by having 2x Trap Stun, Cold Wave and Giant Trunade, i have found the 1 Royal Oppression to be so much more beneficial in this Format as well!!!
Re: Gravekeeper's
Well Reborn is for when Necrovalley dies.....
which can happen alot in a 2 MST format.
but i can see your point. i simply included it for it's staple status.
honestly, i feel like i will side my 3rd Commandant with a 3rd copy of Necrovalley because 2 seems to be beneficial unless
my opponent sides in extra Spell or Trap removal.
i have decided on the following fixes:
-1 MST
-1 Reborn
+2 Trap Stun
-1 Necrovalley
+1 GK Stele/Royal Oppression (i honestly need as much recyling as possible)
however, having said that, i might leave 2 Stele and play 1 mained Oppression.
as it wouldn't hurt me too much.... considering i can Trap Stun it for a turn anyway.
which can happen alot in a 2 MST format.
but i can see your point. i simply included it for it's staple status.
honestly, i feel like i will side my 3rd Commandant with a 3rd copy of Necrovalley because 2 seems to be beneficial unless
my opponent sides in extra Spell or Trap removal.
i have decided on the following fixes:
-1 MST
-1 Reborn
+2 Trap Stun
-1 Necrovalley
+1 GK Stele/Royal Oppression (i honestly need as much recyling as possible)
however, having said that, i might leave 2 Stele and play 1 mained Oppression.
as it wouldn't hurt me too much.... considering i can Trap Stun it for a turn anyway.
Big_Sav- Posts : 1156
Join date : 2010-08-03
Age : 33
Location : Adelaide, Australia
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