I don't know - Nick's Troll deck is pretty good...
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I don't know - Nick's Troll deck is pretty good...
But, come one - you can't beat the classics.
I took this deck to Yu-Gi-Oh! Arena last night (which is what Mind Games calls their Wednesday casual play - pro name, right?), and promptly destroyed everybody. I'll be honest, though: it wasn't very hard. I was playing this one scrub running Tengu Synchro: he kept committing everything to the field, emptying his hand and then walking straight into my Traps and getting +'d by Cliff and Meanae. After I 2-0'd him, he was like, "Awe, man, how do I keep losing?" I was on the verge of saying something, but I didn't. Maybe that's why the Universe hates me...
Monster: 10
3 Mystic Tomato
2 Dark Scorpion - Meanae the Thorn
2 Cliff the Trap Remover
1 Sangan
1 Newdoria
1 Blackwing - Gale the Whirlwind
Spell: 16
3 Pot of Duality
3 Smashing Ground
3 Shrink
2 Mystical Space Typhoon
1 Book of Moon
1 Dark Hole
1 Allure of Darkness
1 Reinforcement of the Army
1 Nobleman of Crossout
Trap: 14
3 Dimensional Prison
2 Bottomless Trap Hole
2 Solemn Warning
1 Trap Dustshoot
1 Mind Crush
1 Mirror Force
1 Torrential Tribute
1 Solemn Judgment
1 Seven Tools of the Bandit
1 Unterdrückungsherrschaft
Anyway, the deck is awesome. I only lost to a top-decked Dark Hole, which sucked. It was only Common, too, which made it even worse.
I also posted the fifteenth Deck Essay on my blog a couple of days ago, if anybody is interested. If you don't know the url, there's a link under my avatar (the little globe icon).
-Jamie
P.S. I love my German DB2 Royal Oppression.
I took this deck to Yu-Gi-Oh! Arena last night (which is what Mind Games calls their Wednesday casual play - pro name, right?), and promptly destroyed everybody. I'll be honest, though: it wasn't very hard. I was playing this one scrub running Tengu Synchro: he kept committing everything to the field, emptying his hand and then walking straight into my Traps and getting +'d by Cliff and Meanae. After I 2-0'd him, he was like, "Awe, man, how do I keep losing?" I was on the verge of saying something, but I didn't. Maybe that's why the Universe hates me...
Monster: 10
3 Mystic Tomato
2 Dark Scorpion - Meanae the Thorn
2 Cliff the Trap Remover
1 Sangan
1 Newdoria
1 Blackwing - Gale the Whirlwind
Spell: 16
3 Pot of Duality
3 Smashing Ground
3 Shrink
2 Mystical Space Typhoon
1 Book of Moon
1 Dark Hole
1 Allure of Darkness
1 Reinforcement of the Army
1 Nobleman of Crossout
Trap: 14
3 Dimensional Prison
2 Bottomless Trap Hole
2 Solemn Warning
1 Trap Dustshoot
1 Mind Crush
1 Mirror Force
1 Torrential Tribute
1 Solemn Judgment
1 Seven Tools of the Bandit
1 Unterdrückungsherrschaft
Anyway, the deck is awesome. I only lost to a top-decked Dark Hole, which sucked. It was only Common, too, which made it even worse.
I also posted the fifteenth Deck Essay on my blog a couple of days ago, if anybody is interested. If you don't know the url, there's a link under my avatar (the little globe icon).
-Jamie
P.S. I love my German DB2 Royal Oppression.
Re: I don't know - Nick's Troll deck is pretty good...
Haha, yeah, but yours is competitive. Mine is simply built to annoy while i plus frequently every turn through Worm Linx.
The Deck looks really good however but is the Win Condition just poke with small monsters while stalling with Traps?
Cause thats all i see.....
Deck looks fun though. I might try this sometime.
The Deck looks really good however but is the Win Condition just poke with small monsters while stalling with Traps?
Cause thats all i see.....
Deck looks fun though. I might try this sometime.
Big_Sav- Posts : 1156
Join date : 2010-08-03
Age : 33
Location : Adelaide, Australia
Re: I don't know - Nick's Troll deck is pretty good...
The short answer, Nick, is yes and no....
But I love showing off my vast knowledge of card games, so I'll elaborate: the Win Condition is technically called 'tempo', which is something I've covered on my blog a couple of times. Tempo is the constant applying of pressure to the opponent over the course of many consecutive turns (not a particular deck's speed, like most people think it). This means, in this case, controlling the opponent's moves through a plethora of 1:1 removal cards, while getting +'s through the Dark Scorpions and Mystic Tomato plays. Tempo requires a lot of skill and a lot of discipline to play (and an amazing Poker face), because you need to be able to bait opponents into making plays they think will be good, but are actually bad, and walking headlong into the game-state you want them in.
This is why I love Dark Scorpions - they're so calculating and in depth, I actually have to think while I'm playing.
-Jamie
But I love showing off my vast knowledge of card games, so I'll elaborate: the Win Condition is technically called 'tempo', which is something I've covered on my blog a couple of times. Tempo is the constant applying of pressure to the opponent over the course of many consecutive turns (not a particular deck's speed, like most people think it). This means, in this case, controlling the opponent's moves through a plethora of 1:1 removal cards, while getting +'s through the Dark Scorpions and Mystic Tomato plays. Tempo requires a lot of skill and a lot of discipline to play (and an amazing Poker face), because you need to be able to bait opponents into making plays they think will be good, but are actually bad, and walking headlong into the game-state you want them in.
This is why I love Dark Scorpions - they're so calculating and in depth, I actually have to think while I'm playing.
-Jamie
Re: I don't know - Nick's Troll deck is pretty good...
So you play the control game and simply accumulate resources while your opponents dwindle and then basically
lose to sheer loss of advantage?
There's only one problem with strategies like that. That my friend the factor of time. Be wary you don't get players
like Henry who play extremely slow and thus will call you out on time because you've paid 2000 Lifepoints for Solemn Warning and thus loss because of it.
Hence why i mentioned the reasoning behind an alternate Win Condition. Simply to avoid losing to Time.
lose to sheer loss of advantage?
There's only one problem with strategies like that. That my friend the factor of time. Be wary you don't get players
like Henry who play extremely slow and thus will call you out on time because you've paid 2000 Lifepoints for Solemn Warning and thus loss because of it.
Hence why i mentioned the reasoning behind an alternate Win Condition. Simply to avoid losing to Time.
Big_Sav- Posts : 1156
Join date : 2010-08-03
Age : 33
Location : Adelaide, Australia
Re: I don't know - Nick's Troll deck is pretty good...
Thankfully there are no Henry-esque players over here (just Henry-esque traders). I was origionally playing Dark Armed, because the deck has amazing control over the Graveyard, but I often only actually use two Monsters - a Cliff and a Meanae - so it would prove a dead draw too often.
Thanks for the tip, though.
-Jamie
Thanks for the tip, though.
-Jamie
Re: I don't know - Nick's Troll deck is pretty good...
Just warning you for future reference in case you play in Adelaide again. You don't to be losing to time.
Big_Sav- Posts : 1156
Join date : 2010-08-03
Age : 33
Location : Adelaide, Australia
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