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Big_Sav
Astroduelist
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Post  Astroduelist Mon Nov 15, 2010 12:32 pm

After running the previous build once, straight away there was a problem....
The deck had no problems with having tremendous field presence, but with very little back row removal, it was almost impossible to keep my monsters on the field.... Sad

So after getting the extra cards I needed to finish it, (thanks to Tyson and Tony... Smile ) and after re-thinking the way the deck plays, this is the new build !

Monsters (19)
1x Sangan
2x Lonefire
2x Gigaplant
2x Nettles
1x Spore
1x Tytannial
1x Gorz
2x Quickdraw
2x Dandylion
2x Hamster
3x Ryko

Spells (14)
3x Supervise
2x Mark of the Rose
2x Hidden Armory
2x Miracle Fertilizer
1x Monster Reborn
1x Scapegoat
1x Giant Trunade
2x Mystical Space Typhoon

Traps (7)
2x Bottomless Trap Hole
2x Solemn Warning
1x Solemn Judgment
2x Trap Stun

Extra Deck (15)
2x Black Brutdrago
2x Colossal Fighter
2x Stardust Dragon
2x Black Rose Dragon
1x Goyo Guardian
1x Brionac
1x Catastor
1x Junk Destroyer
1x Nitro Warrior
2x Drill Warrior

It seems to be running a LOT better Very Happy
Anymore suggestions people....

Also people, particularly Nick and Jamie, what do you guys suggest I run in a side deck for this particular build ??? Neutral
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Post  Big_Sav Mon Nov 15, 2010 1:48 pm


why aren't you running Mind Control?
and perhaps a Pot of Av....
also, i feel your not running enough monsters...l

anything that runs ryko should run at least 22-24 monsters to make
sure you mill monsters and not spells or traps....

Side Deck:

3 Thunder King Rai-Oh (runs over alot of things, useful in everything)
2 D.D Crow (Not so good this format, but still worth using)
2 Cyber Dragon (smashes Machinas and allows you to Sync with Nettles in BRD and is a beater)
2 BW - Sirocco (obvious reasoning....)
2 Nobleman of Extermination (hitting a common Trap can hurt (i.e Chariot against GB's) - Note: Considering you said you have backrow problems
1 Trap Stun (Decks that rely on backrow don't like this....)
1 Cold Wave (BRD + This = Epic Win)
1 Mind Crush (Really useful...)
1 Trap Dustshoot (See Mind Crush)

this is just basic, not overly expensive or hard to come across stuff....
if you want to really side well, you'll need Doomcaliber Knight x3
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Post  btmns Tue Nov 16, 2010 12:56 pm

might want to include some debris dragons for easy BRDs. you can follow that up with glow up bulb + spore to get out an 8 star etc with a clear field

also im not sure if 7 traps is necessary with milling/black rose available. consider putting in more monsters instead of the warnings or something maybe.

oh also, naturia cherry recently came out, 1 star tuner with great effect. Useful even to just tribute for giga -> supervise or to provide a wall of defence on those big turns where your opponent swarms
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Post  Jamie_Alexander Tue Nov 16, 2010 2:48 pm

Nick is correct, you aren't running enough Monsters. Ryko-based decks (and Lightsworn-based decks in general) need to play at least 22 to have any chance of milling correctly on any kind of consistent basis. Otherwise, Spells and Traps just get in the way. I would recommend dropping some Traps and playing things like Card Trooper, Debris Dragon and/or tech cards like Effect Veiler.

As for a Side Deck, the one Nick posted is pretty good, although, if you did drop Traps, you might be able to get away with Maining Nobleman of Extermination. It really is an amazing card: for the last couple of months I've been playing it, I've hit Icarus Attack, Solemn Warning, Dark Bribe (forcing him to chain it and give me a free draw), and Gottom's Emergency Call.

-Jamie
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Post  lucazard Wed Nov 17, 2010 6:04 am

To find space for your monsters you might want to add, I suggest using the Decree engine.
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Post  Big_Sav Wed Nov 17, 2010 11:32 am

Decree is an engine now?

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Post  Shnickerdoodles Wed Nov 17, 2010 12:13 pm

Yes, Why Yes It Is XD

3 Cat Of Ill Omen
3 Royal Decree
3 Imperial Custom - Obv Needed For Protection.
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Post  lucazard Wed Nov 17, 2010 3:05 pm

Oh wait >.< I meant 'Bandwagon' everyone is gonna jump on it
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